particles_manifest
{
	"file"		"particles/fire_01.pcf"	
	"file"		"particles/error.pcf"
	"file"		"particles/burning_fx.pcf"
	"file"		"particles/weapon_fx_hl2.pcf"
	"file"		"particles/water_impact.pcf"
	"file"		"particles/tracer_fx.pcf"
	"file"		"particles/rain_fx.pcf"
	"file"		"particles/impact_fx.pcf"

	// Portal 1 particles
	"file"		"particles/blood_impact.pcf"
	"file"		"particles/portal_projectile.pcf"
	"file"		"particles/portalgun.pcf"
	"file"		"particles/cleansers.pcf"
	"file"		"particles/fire_01_portal.pcf"
	"file"		"particles/tubes.pcf"
	"file"		"particles/environment.pcf"


	// Portal 2 particles
	"file"		"particles/portals.pcf"
	"file"		"particles/portal2_coop_ping_effect.pcf"
	"file"		"particles/laser_relay_effects.pcf"
	"file"		"particles/projected_wall.pcf"
	"file"		"particles/dust_fx.pcf"
	"file"		"particles/drip_fx.pcf"
	"file"		"particles/tractor_beam_fx.pcf"
	"file"		"particles/robot_fx.pcf"
	"file"		"particles/spark_fx.pcf"
	"file"		"particles/exploding_futbol.pcf"
	"file"		"!particles/portalgun.pcf"

	// tempcontent
	"file"		"particles/confetti.pcf"
	"file"		"particles/environmental_fx.pcf"
	"file"		"particles/paint_fizzler.pcf"
	"file"		"particles/paint_splats_fx.pcf"
	"file"		"particles/player_paint_effects.pcf"
	"file"		"particles/paint_bomb_fx.pcf"
	"file"		"particles/flashlight_fx.pcf"

	// scenes
	"file"		"particles/scene_fx.pcf"
	"file"		"particles/laser_relay_2.pcf"

	// BR
	"file"		"particles/br_train_effects.pcf"	

	// Unused
	"file"		"particles/airvents.pcf"

	"file"		"particles/chicken.pcf"
	"file"		"particles/clouds.pcf"
	"file"		"particles/electriccharge.pcf"
	"file"		"particles/electriczap.pcf"
	"file"		"particles/fizzler.pcf"
	"file"		"particles/geyser.pcf"
	"file"		"particles/glados.pcf"
	"file"		"particles/paint_gun_fx.pcf"
	"file"		"particles/paint_spray_fx.pcf"
	"file"		"particles/water_leaks.pcf"
	"file"		"particles/zombie.pcf"

	//EP2
	"file"		"particles/explosion.pcf"
	"file"		"particles/vehicle.pcf"
	"file"		"particles/dust_bombdrop.pcf"
	"file"		"particles/building_explosion.pcf"
	"file"		"particles/antlion_gib_01.pcf"
	"file"		"particles/antlion_gib_02.pcf"
	"file"		"particles/stalactite.pcf"
	"file"		"particles/striderbuster.pcf"
	"file"		"particles/door_explosion.pcf"
	"file"		"particles/choreo_launch.pcf"
	"file"		"particles/antlion_worker.pcf"
	"file"		"particles/skybox_smoke.pcf"
	"file"		"particles/waterfall.pcf"
	"file"		"particles/aurora.pcf"
	"file"		"particles/rain.pcf"
	"file"		"particles/warpshield.pcf"
	"file"		"particles/aurora_sphere2.pcf"
	"file"		"particles/advisor.pcf"
    	"file"		"particles/hunter_shield_impact.pcf"
    	"file"		"particles/hunter_intro.pcf"
	"file"		"particles/dust_rumble.pcf"
	"file"		"particles/Advisor_FX.pcf"		
	"file"		"particles/hunter_projectile.pcf"
	"file"		"particles/choreo_dog_v_strider.pcf"	
	"file"		"particles/steampuff.pcf"	
	"file"		"particles/magnusson_burner.pcf"
	"file"		"particles/combineball.pcf"
	"file"		"particles/waterdrips.pcf"
	"file"		"particles/hunter_flechette.pcf"
	"file"		"particles/choreo_gman.pcf"
	"file"		"particles/weapon_fx.pcf"
	"file"		"particles/choreo_extract.pcf"
	"file"		"particles/Vortigaunt_FX.pcf"
	"file"		"particles/devtest.pcf"
	"file"		"particles/electrical_fx.pcf"
	"file"		"particles/antlion_blood.pcf"
	"file"		"particles/grub_blood.pcf"
	"file"		"particles/grenade_fx.pcf"
	"file"		"particles/rocket_fx.pcf"
}	
